Combine or Paneuro - the fight between socialist tyrants continues at Objective 218...
Mr. Winkie asked for this game. He is getting bigger - as is his hair. From this angle, he looks like a refugee from an 80s band...[CLICK], but that's the voice of jealousy talking.
Above, the cards laid out, the objective is between, and we are ready to go!
I continue to develop my attack on the left, not too worried about the LGEV in my rear...
Couple turns later, I find myself stymied on the left, so decide to throw a right hook at him. It was not a smooth plan...
I develop my right hook, getting a GEV next to his CP. Then, Mr. Winkie then makes his move - he puts simultaneously puts his Lt GEV into support, and attacks my CP with his Missile Tank, then occupies my CP - DRAT!!
Mr. Winkie is clearly maturing in tactical skills!
Next games, we have some interesting plays to learn. Below, I dropped an OGRE in the right center space pretty quickly.
Altho damaged by his Infantry attack...
...the OGRE continues to apply strong support and supply presence, allowing a lightning attack my my Lt. GEVs!
We then spend several rounds fighting over the space next to his CP, to the right. I keep destroying what he puts there, and he kept fighting for it.
I put a Hvy Tank in...
He cleared it with an Infantry assault...then I deep striked my second OGRE behind it!
Poor Mr. Winkie!
But yeah, his counter attacks were tough, but in the end I maintained my supply lines and took his CP - one for the Old Man!
We played a few more games and settled on a 2-2 tie. A tie-breaker is in the future!
Ogre: Objective 218 delivers on its promise to give you an engaging card game. Altho it is a sci-fi armor game, it feels pretty true to life for the Ogre universe, anyway. There are numerous and many tactics to try out, and my only regret is that I don't play it often enough to figure out more. A compact and inexpensive game, I still heartily recommend it!
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